The menu bar gives you access to key features like creating, loading, or exporting a level, as well as many other useful tools.
Let’s break down the content of each menu from left to right:
📁 File Menu
Add new scene: Create a new level (or scene). A game can contain multiple levels that you can link together with portals.
Delete scene: Delete a level that is no longer needed. ⚠️ This action cannot be undone.
Save Game: Save the currently loaded level.
Export the game (ZIP): Export the complete game into a ZIP file, including all required dependencies.
Publish the game (FTP): Upload your game (fully or as an update) to a configured FTP server.
Back to Project Manager: Open the Project Manager view.
✏️ Edit Menu
Undo: Cancel the last action (up to 20 actions stored).
Redo: Redo a previously undone action.
Clone object: Duplicate the currently selected object.
Instance object: Create an instance of the selected object. (Note: .gltf or .glb objects cannot be instanced.)
Delete object: Remove the selected object.
Settings: Open a settings window to adjust editor and game options.
Update Project Image: Generate or refresh the preview image shown in the Project Manager. This happens automatically when launching the editor, but you can also trigger it manually.
📂 Load Menu
Island: The default scene of a demo project.
Profile: The “Profile” scene is automatically created as the entry point of your game, e.g., for creating or loading a save.
🛠️ Tools Menu
Scene Inspector: BabylonJS’s built-in scene viewer lets you explore your scene in detail. Be careful—changes made here might not be saved.
Tree Editor: A tool dedicated to managing optimized forest trees for your terrain.
Cave Editor (coming soon): Tool for designing cave systems (not yet available).
Complete the library: Realm-Crafting may offer new asset packs (3D objects, sounds, music, scripts, etc.) to expand your library.
Behavior Editor: Opens the scripting editor for creating custom behaviors using JavaScript and BabylonJS. Totally optional—only if you’re comfortable coding!
🎥 Camera Menu
Speed Low: Slower, more precise camera movement.
Speed Medium: Default movement speed.
Speed High: Very fast movement—handy for jumping between different areas quickly.
❓ Help Menu
Website: Go to the official Realm-Crafting website.
Forum: Access the official Realm-Crafting community forum.
User Manual: Open the online version of the manual directly from here.
Open Source (GIT): Browse the various Realm-Crafting repositories on Bitbucket.
Check for Update: Look for new updates to the editor and related repositories.